We Believe in the Transformative Power of STEAM Education

We believe STEAM education will not only produce tomorrow's designers and engineers; it will develop innovative mindsets and the ability to problem-solve, ensuring that our students become creators of technology, not just passive consumers.

We Are Experienced Teachers

We've been teaching students’ to trust their own creatively, solve problems, persist, take risks and collaborate effectively for more than 25 years.
  • We're Experienced Teachers

    Our Incursions are delivered by professional teachers with comprehensive experience.

  • We're Primary School Focused

    Our STEAM workshops are designed to delivery a rich and immersive learning experience for F-10 Students

  • We're Aligned to the Australian Curriculum

    Our programs are aligned to the Australian Curriculum. We tailor our programs to your schools current areas of study.

We're Building a STEAM Educational Framework

Our STEAM education framework helps educators design more wholistic STEAM programs, improve teaching activities and nurture expression, communication, creativity, imagination, observation, perception, and thought in students.
  • FUTURE MINDED

    Future minded students want to be educated in areas that will help them thrive in their career – 50% of students aged 14 to 16 years old say they want to learn more practical on-the-job skills
  • STUDENT-LED

    We make tools that give students more agency over their education, from what they learn to how they learn.
  • ENHANCE TEACHER-LED ACTIVITIES

    Our tools are designed to be as flexible as possible. To really adapt to what each student needs.
  • A FOCUS ON SOFT SKILLS

    91% of CEOs globally say that they need to strengthen their organization’s soft skills to sit alongside digital skills. PwC (2018). Future minded students want to be educated in areas that will help them thrive in their career – 50% of students aged 14 to 16 years old say they want to learn more practical on-the-job skills.
  • VIRTUES AND VALUES

    Learning virtues and values such as empathy and kindness, and developing emotional intelligence are equally as important as the math, science and creativity lessons that we teach, in order for children to understand themselves, their connection to others and to the world.
  • Life Skills

    Research suggests that higher levels of emotional intelligence are linked with better leadership and the ability to cope with pressure, so there is a desire to help teachers develop such abilities in their students.
  • STEAM Education

    STEM has now morphed into STEAM through incorporating the Arts into the established science- and maths-orientated subject areas. STEAM education is not in opposition to STEM education; it enriches and expands the scope of STEM education.
  • SUPPORTING INNOVATIVE TEACHERS

    STEAM education on a modest scale can be designed and implemented by an individual innovative teacher. We aim to help individual educators improve teaching activities.
  • ENHANCING CREATIVITY

    Research shows that activities associated with the arts can enhance creativity, problem-solving, memory systems, motor coordination, and analytical skills.
It is through science that we prove, but through intuition that we discover. — Henri Poincaré

Bright Sparks Travelling Roadshow

Bright Sparks are coming to a town near you! Our sessions easily fit around your school's curriculum and schedule.
  • ONE DAY INCURSIONS

    Our one day incursion includes all equipment needed for us to take one class (up to 28 students) at a time.
  • WE BRING THE TECHNOLOGY

    Our sessions come with all the necessary technology — programmable drones, coding tools, cameras, etc.
  • BRIGHT SPARKS TEAM

    Our incursion team includes a registered teacher and and digital technology guru.
  • PROFESSIONAL DEVELOPMENT

    PD classes can be incorporated into the incursion. Please contact us for fees, conditions, and other services.
  • TEACHERS NOTES AND RESOURCES

    Staff are provided with extensive teachers’ notes and briefed before the sessions.
  • CUSTOMISABLE

    The duration of each class can vary from 1 hour to 2 Days. Speak to us to customise our incursions to meet your unique requirements.
Technology will transform the world of work. That presents a significant challenge as well as an opportunity to provide the right learning for young people. Tech can support that process through new learning platforms, and new types of learning content. — Alex Snow, head of research at Foundation for Young Australians
We are facing unprecedented challenges – social, economic and environmental – driven by accelerating globalisation and a faster rate of technological developments. At the same time, those forces are providing us with myriad new opportunities for human advancement.

Bright Spark Incursions

Affordable STEAM incursion packages for schools can be tailored to suit your specific needs and school strategies.
  • STEAM Incursions

    Drones, coding, robotics, problem solving and creativity

  • Teacher Training

    It's impossible to keep up with technology. We can help.

  • Classroom STEAM Tools

    STEAM tools backed by decades of cognitive science.

You're in Good Company

We're about supporting teachers to deliver hands-on learning in a fun and supportive environment.